I hit a milestone today

December 16, 2002 by Adam in NWN1

I hit a milestone today. I went all the way through the module from beginning to end. It's getting fairly bug free as well, as most of the significant bugs are ironed out by the time I can complete it. There's only one problem that seems beyond my control. On rare occasions, strange polygons appear in the custom tileset, blocking your view. It's not often, but it is annoying. I may do some work on it before I release the module, or possibly put it in a "known issues" list.

I spent today doing a lot of polishing, putting in flavor text and adding a few more henchmen dialogs. Expect some sharp words if you're having a romance with Anera or Teira and you decide to flirt a bit.

I also put it my favorite magic item ever a few days ago. It's complex and fun to use. I won't spoil the surprise for anyone.

Finally, I've begun work on the second module, though I'm still struggling with how much geography the story will encompass. I know the general path, but there's a couple really nice looking tilesets that I'm waiting on. I may just do a two-parter and flesh out the first portion to make it a full module. Hmm . . .

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.