Well, I coaxed Sam into testing out multiplay...

January 10, 2003 by Adam in NWN1

Well, I coaxed Sam into testing out multiplayer with me last night. It went really well, actually. Sam (who's 4 years old) did a great job following me around and managed to save my bacon once or twice.

The game itself played fine, which I was thankful for. I did some minor tweaking, toning down one battle, adding a few items here or there, but it otherwise seemed fine. The problem came when trying to upload it to the Neverwinter Vault. The movie and hak pack went up fine, but the module wouldn't load. After trying three times at home and twice at work, I've sent off an e-mail. Hopefully it'll be figured out by the end of the day.

I'm almost done with the movie for Dreamcatcher 2, as well as working more on the module itself. I added some camera movement by Gestalt, which looks great. Gotta play with that some more. I've also been planning a bit more for the third module, which I'm getting increasingly excited about. I'm counting on Danmar releasing his new tileset, which will feature prominently in the module.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.