I made my first animated placeable yesterday

January 25, 2003 by Adam in NWN1

I made my first animated placeable yesterday. It looks great, though it's really too many polygons (around 1000). I pulled the model off of one of those "free model" sites, but it's really aimed towards rendering rather than games. Still, that's about the same polys as a dragon, so it should be okay if it's the only thing around in the game.

I continue to work on the module. The first level of the "Trial" area is basically finished, and I'm putting in some of the previously mentioned traps on the second level. I'm going to try this weekend to connect the intro sequence to the "Trial" area, as it shouldn't be hard to do and it would be nice to have a small section of the game fairly finished.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.