I woke up at 2 am this morning, thinking abou...

January 26, 2003 by Adam in NWN1

I woke up at 2 am this morning, thinking about adding new animations to the PC model. I actually ended up sort of doing it, though I need help with the details. I put together a little "jumping" demonstration. Initially it had a very funny flaw - the PC's limbs became detached from their body after jumping. It appears you can do permanent limb relocation if you'd like. :)


If you don't want to be spoiled for Dreamcatcher 3, tear your eyeballs away now. I've got a new trap - a crushing wall. Very cool looking. It goes nicely with the spikes and swinging blade.

I got more bug reports back for Dreamcatcher 2 and promptly fixed them. I think we're getting closer to a release - hopefully within a week. It's funny - I get ambivalent about a module right before I finish it. I start thinking it's not that good and that the newest module is much better. Hopefully it's just boredom with staring at it for such a long time, as I felt the same way about Dreamcatcher 1.

Oh - and I threw up a page for Dreamcatcher 3. It's basic at this point, but should give a little bit of background.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.