I mapped out a key area yesterday and prepare...

February 07, 2003 by Adam in NWN1

I mapped out a key area yesterday and prepared it for traps and/or scripted events. There's a nasty one I have planned - should be fun. I also came up with a fairly simple placeable that has multiple uses - a loose brick. Basically, you can use it and it will slide into the wall to trigger something. I have a couple places where I need it, which I ended up preferring over using an invisible object.

I tested out some of the Act II scenes. There were many bugs, but I think I got quite a few of them. There's a main town quest left untested too. Still, I'm happy with the way progress has been coming along. I'm trying to put as much attention to detail in the second and third acts as the first one received. So far, so good.

I got my third and best job offer today. This time from Bioware, the people that made the Neverwinter Nights game. Fortunately my will is strong and I turned them down. Though quitting my high-paying corporate job and moving to the cold reaches of Canada to do the work I love makes a good plot for a movie, I decided it wouldn't suit reality all that well.

I also got an e-mail from GameStar, a German gaming magazine, wanting to include two of my modules on their cover CD. I'm currently working on sending them my approval. Ah, the joys of fame.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.