I had a good time testing last night

February 11, 2003 by Adam in NWN1

I had a good time testing last night. I had a trigger that spawned monsters in a particular way. Unfortunately, I forgot to have it only fire once, so as I ran away, it spawned even more, and then those spawned more when crossing the trigger. My machine quickly slowed way down and dozens of enemies swarmed me.

I'm trying to think of a good non-combat way through the area I'm currently working on. I have a tentative plan, though it's a bit on the evil side. There may be a way around an alignment hit, but it's tricky. Anyway, should be exciting.

More dialog writing today. Dialog, with all the code snippets that typically hang off of it, is typically the most time consuming part of building modules.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.