Sometimes I'm far too stubborn

March 24, 2003 by Adam in NWN1

Sometimes I'm far too stubborn. I had been working on the mountain tileset that someone else created (and I found out later was abandoned by the author). I added stream crossers, but ran into a problem trying to take the stream up the side of a mountain. It lay down a normal single-height waterfall, rather than the double-height waterfall. Well, I worked on that single tile, creating a new one and slowly merging the mountain with the waterfall. It took several hours off and on throughout the day, but I got it done. So, when you see the waterfall in Dreamcatcher 4, you better appreciate it.

I'm hoping to work more on dialog and scripting today. With luck, I'll finish up the dream area in the beginning, which is quite lengthy. After that, I've got some more planning to do for Act II of the module.

Sam and I played a bit more Gates of Myth Drannor as well. Though we ran across a fair number of bugs, they were easy to dismiss. One of the things I noticed about the module is that the scripting was very enthusiastic, being used for a variety of interesting things. Bug testing huge modules is difficult, and none were fatal to the gameplay. Another thing I'm really enjoying is the limited downtime. Though there's a 5 minute rest limit, it doesn't seem very problematic. There's also not much backtracking. In many places, the game teleports the party to the next place of interest, which is great in my opinion.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.