Well, I finally got around to putting up a pa...

April 29, 2003 by Adam in NWN1

Well, I finally got around to putting up a page for the next Dreamcatcher module. Basically it's just a placeholder and a map, as people kept e-mailing asking when it's going to be done (late May, early June is my guess).

Life has been busy lately, so I haven't been able to do much work as of late. I placed the enemy siege equipment and started putting together the scripts to support it. I just started on the new catapult scripts for the keep, which should provide entertainment for some.

I also finished up Bone Kenning last night. Lots of good things about it, from the "Thrull" concept to the interesting keep. I did have a few problems, as many of these heavily-scripted modules have (mine included). I ended up getting infinite experience when killing a certain shadow. After leveling up to 10 or so, I realized this couldn't possibly be part of the story. I also had several cases where my thrulls become unselectable and untargetable, so I basically lost all their components. Problems aside, it was a truly fun module.

I find myself thinking more and more about modules after Dreamcatcher. It's a bad habit to get in, as this one must be done first. Still, I'm writing down notes when they come to me. If some of the ideas pan out, it could end up being lots of fun.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.