More milestones yesterday

May 19, 2003 by Adam in NWN1

More milestones yesterday. Sam (my four-year-old) and I together played through from the beginning. There were no show-stoppers and we managed to play through in about 3 hours, not really reading any dialog. I did catch a huge number of bugs, filling up the margins of my earlier bug list page. I've since fixed all I could find, though I haven't retested again. I am hoping that it's to the point where testers could start hammering away at it, so I'll probably send out e-mails to folks today.

The odd thing about all of this is that the baby is coming really soon, with a decent chance that it could be today, slowly growing more sure until it's 100% likely at the beginning of next week (we have an induction appointment). That means that testing will almost certainly be interrupted, but at least I'll get it out into people's hands. There's the smallest chance that the testers will test it and all bugs will be fixed by the time the baby comes, but I'm not holding my breath.

All-in-all, I've been pleasantly surprised that I hit my target date for the module so well. The last few weeks have been a little grueling, but the relief of finishing the module and the campaign makes it worthwhile. Soon I shall have blissful time to play with my family, care for a new daughter, and plan for my next project.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.