I spent most of yesterday getting initial bug...

May 22, 2003 by Adam in NWN1

I spent most of yesterday getting initial bug reports, sending out e-mails to testers, and trying to fix things as best I can. I think I have the issues I know about taken care of and passed along the latest version of the module.

The weird bug of the day happened when I was trying to fix an area. I had increased the difficulty of a certain creature, updated the instances, and later went into the area. It turns out that as soon as I hit a certain trigger, the creatures in the area (myself included) started swapping bodies. Fortunately I managed to fix it by deleting all the creatures and recreating them.

I spent a bunch of time yesterday working on unique spells. It takes awhile to crank out each 2D image, but it's fairly fun and relaxing to do. I'll update the lengthy design document with a new spell/recipie/blueprint description, then whip up an accompanying icon for it. This morning I tested it all in game and after a few tweaks, it looks pretty good. I suppose every new module starts a little bit at a time.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.