Amazingly, I got some work done today

May 30, 2003 by Adam in NWN1

Amazingly, I got some work done today. I think it's because Emma was surprisingly easy to take care of. Mostly she slept in her front carrier, warming me up like a hot water bottle.

I expanded on my initial test yesterday, creating models and adding scripting. You can now apply a variety of "skins" to your keep, changing the main room to look like anything from a forest to a stone fortress. The music and background sounds make a big difference in the illusion that you're changing out tiles. There are some drawbacks, however. They all share a common walkmesh, so you can't walk everywhere you'd think you could. The corners are especially problematic as there's so much variation. Still, it looks good enough for my purposes.

The other aspect of the keep is a series of task-specific rooms, such as a workshop or library. Because of that, I've decided to add on to the Interior tileset that Danmar and Velmar are working on. I massaged some of the unused tiles in the existing game, hopefully creating some small house interiors that could be used in other projects as well as mine.

Finally, I posted my first Dreamcatcher 4 patch. Expect more as I get time. I've been trying to balance bug fixing and messing around so that I don't burn myself out. Fixing bugs isn't exactly my favorite task.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.