I worked on some more 2D graphics yesterday, ...

June 13, 2003 by Adam in NWN1

I worked on some more 2D graphics yesterday, getting icons ready for the various trap plans you can find and make in the game. I'm still figuring out my trap system. I think I need to overwrite the existing traps, which is okay by me, and create custom scripts for each one. It could be a little time consuming, but I think the effort would be worthwhile.

I also put together a critical script during testing yesterday. I can now cast "Ritual of Form", which switches the player in and out of their demon form. The best part is that I can cast it while polymorphed, which is a tricky business indeed. I ended up tying the script to the drop event, so you'll be "dropping" your ritual when casting in demon form. It's destroyed and recreated in your Book of Rituals, so it works out okay.

On another note, I got a nice letter from Jay at Bioware yesterday, asking if I wanted to to get a sneak peek at SoU, minus the campaign. I quickly agreed and downloaded it yesterday. One of my projects for the day is to install it and test it out, between changing diapers and watching my four-year-old. Before anyone asks, I'll be under an NDA, so I can't actually say anything about it. Their lawyers can beat up my lawyers, especially since the only lawyer I know is my mom.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.