I started work on one of my ideas that I had ...

June 25, 2003 by Adam in NWN1

I started work on one of my ideas that I had during our latest coast trip. Building sandcastles certainly triggers some odd ideas at times. There was a simple tileset that I needed, which I put together last night. Now it's a matter of creating a bunch of placeables. At this point, I only have one, but it works just how I'd like.

I also spent time yesterday cleaning up the .2da files for the first Demon module. I added hundreds of lines of padding to accomodate the SoU expansion, as well as any future expansions. I had to recreate a bunch of items in the game, but fortunately it was early enough in development so that it only took an hour or so.

On my list for today is hopefully cleaning up some of the visualeffects.2da files with Dreamcatcher. I'm pretty sure I won't be changing the baseitems.2da, as it would involve changing every item and invalidating people's saved characters. I also need to figure out the best way to package the change. I think I'll update the hak and module, then supply a tiny .2da file for those who don't want to redownload another big hak pack.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.