I worked more on the card game yesterday, cre...

July 17, 2003 by Adam in NWN1

I worked more on the card game yesterday, creating a bunch of creature and other cards. More importantly, I think I have the gameplay concept down on paper. I'm trying hard to keep it simple, so that it doesn't take too much coding time, but fun as well. The general concept is that you play cards which summon creatures that battle it out with your opponent and his creatures.

It's simultaneous play, so there are no real turns. You're limited in that you must play "magic generators" that give you the ability to cast spells. These are put into play as the cards come up, and you can only play one card per cycle. After you cast a card, magic slowly comes back, so hopefully it's less of a twitch game and more of a strategy game.

It's still pretty early in my mini-game development. The game board is set up correctly at the beginning of the game and the first set of cards are dealt. I still need to allow for casting, create the enemy AI, put in the magic generator heartbeat code, and so on. Hopefully it's all worth it.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.