Here's the Ice Paraelemental I was working on...

August 08, 2003 by Adam in NWN1

Here's the Ice Paraelemental I was working on the other day. The textures match the huge ice crystals in the tileset, so I thought it was rather spiffy. I'm also working more on the Plane of Fire. I modified Gestalt's Lava Caves tileset to include a couple of the lava emitters from the evil dungeon tileset. I also whipped up a Fire Bat as a minor annoyance for travelers.

I spent a ton of time yesterday working on my Mechanus puzzle scripts. You can now drop items such as the directional arrow, and it'll spawn a placeable that can be rotated about. I'm having problems getting the Monodrone to move properly, however. I'm having a hard time simplifying his movement so that the puzzle works properly.

What I want him to do is to move forward to the next floating grate ahead of him. I'm finding I have to dig up all sorts of unused algebra in order to calculate the center of the current grate he's on and what grate he should move to next based on what direction he's facing. Tricky stuff.

I also did some experimental stuff yesterday where I did a ton of search and replace on tileset files. I ended up with a completely white castle interior tileset, which I may end up integrating into the module. At this point, I'm coming up with ideas left and right, but very few of them are actually completed in the module. At some point, I'll need to tightened the reins and force myself to focus.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.