I made a pretty major decision yesterday

September 02, 2003 by Adam in NWN1

I made a pretty major decision yesterday. I thought it best to go with a new player model that was based on the standard humanoid set of animations. The previous demon model I was using was feral looking, which was quite cool, but couldn't do basic things such as sit down. Instead of taking a month to add all the animations, I thought this approach was best. I'm still doing a few custom animations, mostly for talking to move the jaw up and down.

The new model uses the devil skin that was released in one of the patches. It's higher resolution and looks much nicer. I also did some significant work on the legs to make them more humanoid. Basically I had to match the shape and names of the model parts so that the animations would work. So far, I'm pretty happy with it. I'll still keep the other models for a more "thuggish" version of the Tainted. Variety is good.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.