Yet another productive day

October 07, 2003 by Adam in NWN1

Yet another productive day. Yesterday I mostly worked on dialog for the Chen Village area. I even did some dialog branches if you meet them in Tainted or humanoid form, which was kind of fun if a bit tedious. I also started work on their AI, so hopefully they'll follow you about properly.

Last night, my nephew tested out the card game and arena code some more, finding several glaring bugs. I could always tell when he'd start laughing hysterically that I'd find something particularly odd. He managed to get down into the arena pit with his creatures and was wacking away at the opponents at one point. He also discovered that the enemy never leveled up, so his creatures were making short work of level five animals and reaping the rewards. I fixed most of these issues, though I've still got a few to go.

I worked a tiny bit on a slum Sigil interior tile. For speed's sake I'm using my "haunted" interior as a base and modifying things as appropriate.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.