More tileset work yesterday and this morning

November 01, 2003 by Adam in NWN1

More tileset work yesterday and this morning. It's tedious work at times, moving vertexes around on the screen, testing for shadow problems, fiddling with the SET file, and so on. Still, there's a feeling of satisfaction seeing things come to life in the game. I'm really trying hard to minimize the number of tiles from the official game that are seen in this module so as to really give the player a strong sense of immersion. I have several different interior styles at this point - the Stem interior (which makes a good generic interior) and what I'm calling Slum, Stone, and Rich. I have a couple 1x1 interior tiles that I'll use as well, though they're quite minimal. There's also one group I did that I'm calling the "Metal Dome", ideal for tinkerers and slum bazaars.

To be honest, I'm starting to feel antsy and want to see these tiles in the game fairly soon. I'm almost done with the Slum terrain, just needing to get doors in the game at this point. Not much further and I'll finally be able to start work on a variety of interiors.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.