I did a bunch of testing and fixing yesterday

January 16, 2005 by Adam in NWN2

I did a bunch of testing and fixing yesterday. It was exhausing work at times. It turns out I'd broken the player versus player code, which took a long while to fix. After staring at variables for a long time, it turns out I just needed to add a " - 1" to a particular place.

I was too stubborn to give up on the second bug. I wanted a "top ten players" list that included all the PCs and NPCs in the game room. I got everything working except the final sort by rank. It took about an hour to fix it, mostly because I kept forgetting a series of dumb thing. Finally by the time I got to bed, they both seemed to be working.

There's one final bug I'd like to squash today and one other feature I'd like to add. It seems like every game is played for ante, even if you ask to play for gold. I'm pretty sure that's a new accidental "feature" of my tampering with the guts of the game. I'd also like the ability to add options for PvP games where the first person can set the rules (ante, gold, etc.) and the second person can agree or reject them. The latter could be a bit complex, so it may wait for a day or two.

We'll see how far I get today.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.