One of the PW folks I'm working with hit a li...

January 30, 2005 by Adam in NWN2

One of the PW folks I'm working with hit a limit with the NWN compiler. It turns out that if you have too many scripts or scripts that are too big, the toolset can crash when you compile things. In order to possibly help out, I've been removing unnecessary code from the Demon Cards game. It trimmed off about 700 KB from the module size too, which was nice. With luck we can finish up final testing and post this latest version to the Vault.

I was also hoping to get some more pretty normal mapped pictures. I'm slowly getting the hang of it, looking into a piece of software called Melody that helps you create low-poly models and normal maps. There's some tricky parts I'm running into, but it might save me some time.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.