I think I've got a technique down for making ...

February 05, 2005 by Adam in NWN2

I think I've got a technique down for making seamless normal mapped textures, one of the things I'll need for my projects. This particular ball is actually completely round, but it seems to have a bumpy surface due to the normal map. The next thing I need to master is figuring out how to take a high polygon object and turn into a low polygon object with a normal map.

Of course my fiddling comes with a cost. I've got some updates to the Demon Cards game that I haven't got to yet. None are huge, but it's work that should be done sometime soon.

I was a writing maniac yesterday, working on a couple different dialogs. One in particular was fairly humorous, which is something I try to fit a lot of into the story. It offsets some of the more suspenseful and serious tones nicely.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.