I put my nose to the grindstone last night an...

April 20, 2005 by Adam in NWN2

I put my nose to the grindstone last night and the story now progresses to just outside the big door. The various cutscenes are somewhat buggy, such as people not sitting properly when they talk. There's lots of placeholder custom content, such as the pillars outside of the big door. I'd love to add some custom animation as well, though it's a bit premature for that.

Still, it feels good to make progress. Soon enough I'll need to decide how to best model the interior sections. I may go with the Dwarven Halls tileset, which has the main terrain that I want. It doesn't have some of the standard basic rooms that the castle interior has, but then again these are all just prototypes.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.