I debugged until I couldn't debug any more, l...

April 28, 2005 by Adam in NWN2

I debugged until I couldn't debug any more, last night and early this morning. On the bright side, getting the bugs out early means that the debug sessions when we release the real thing will be much shorter.

I also put some more time extending the module, hiding equipment in various places for the player to find. I'm also starting to realize just how much writing I need to fill in certain areas. No rest for the weary.

Update: I've posted a portrait that one of the artists has been working on. There's a nice range of skills on the team and it's a treat to see so much creative talent bubbling forth.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.