You'd think after working on the end of Demon...

May 16, 2005 by Adam in NWN2

You'd think after working on the end of Demon I'd learn to stay away from big battle scenes. Too many things can go wrong and there's usually unpredictable outcomes that go and ruin everything. In any case, I've been working on a new battle scene. Hopefully it won't drive me mad.

There's some great new music pieces coming out from the team. One of the musicians seems to have captured the essence of pirate music perfectly. Sunjammer's nearly done with the gem system. It's the basis of enchantments in the game and has turned into a rather elegant system.

I'm hoping today I can integrate the fan puzzle. In theory the story has reached that point. Soon enough I'll need to start mapping a new level. It feels good to make progress.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.