It was a productive day yesterday, though not...

June 16, 2005 by Adam in NWN2

It was a productive day yesterday, though not in the usual sense. In terms of the module itself, I did a quick test of a proposed world map system. I think we're leaning towards a 2D map with 3D touches. It's a stylized approach, but hopefully one that people appreciate.

Our new project manager has been going full-tilt, staying up far too late and getting things organized. I've been trying to keep up my end of the bargain. I polished off my issue tracking system and got it ready for the new module. There's bugs apleanty to sort through. Right now they're in fairly confusing discussion threads.

It's bound to be another interesting day today. Hopefully we can QA the QA tool, get yet more project management stuff organized, and who knows, maybe even work on the module some more.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.