Progress continues in a variety of ways

August 03, 2005 by Adam in NWN2

Progress continues in a variety of ways. I threw in a few more custom placeables yesterday, trying to get more things wrapped up so that I can start work on the final level. I also threw in a way to avoid some of the Proctor level puzzles for those folks out there who detest any sort of puzzles in their gaming experience. I've tried to make each of the puzzles quick and fun, so hopefully even the puzzle haters out there won't get frustrated. I even cleaned up the astronomy puzzle to make it more straightforward.

My big accomplishment yesterday was working on more of Robert's dialog. I still have quite a bit to do, but he's turning out to be a chatty one. At the moment, he's the character that knows best about what's really going on, so I want to let the players get as much of the truth as they can out of the fellow.

I'm also starting to get excited about the seafaring modules that are coming up. It's hard to stay focusing knowing the fun piratey parts are just around the corner.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.