I managed to sneak in some time here and ther...

September 11, 2005 by Adam in NWN2

I managed to sneak in some time here and there, doing a variety of miscellaneous things. I fixed up the model of a flintlock that somehow got broken apart when importing it to NWN. I also completely redid how flintlocks work. Instead of a complicated, broken scripting with lengthy reloads in between, it now works basically like any other ranged weapon. There's a single ammo type (ball and powder), and you use it normally. The only downside is that it doesn't reflect the long load times actual flintlocks would have had. I've ended up reducing the power somewhat to reflect this. As it stands, flintlocks are more powerful than other ranged weapons, but their ammunition is rare.

I also finished a first pass on the barracks area. More importantly, I worked in a "gimmick" that made it different than the others. Hopefully this one adds a little variety to the place. It could still use some extra attention, but that's true for every level.

It looks like I've got a final battle waiting for me next. With luck, I can start scripting that today. Final battles are notoriously complicated, and I don't plan on making things easy for myself.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.