Well, I fixed the issue with the translation ...

November 01, 2005 by Adam in NWN2

Well, I fixed the issue with the translation tool this morning. It was a series of silly issues involving a language not being selected and still letting people try to translate the text.

I'm continuing work on the Mad Hatter subquest. I've tried to make it difficult for the characters at this level, unless they're cautious and use what clues I've given them. I'm also having fun with the host of goodies I can give players, from rare gunpowder to Pirate Cards to set items to focus gems. Hopefully it'll keep the collectors out there happy.

I also ran across Papermonk, someone I worked with on CODI quite a bit. It's funny how a lot of the NWN community is still around. I wonder if we'll be sitting around when we're sixty, complaining about how the VR setup for NWN10 isn't quite up to snuff.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.