It sometimes pays to be obsessive

December 19, 2005 by Adam in NWN2

It sometimes pays to be obsessive.

Last night, among all my various games and such, I opted instead to continue working on the psionic combat system. At this point, most of the significant bugs are worked out. I added in a few new creatures as well, though I can see that I want to add even more to keep the game interesting. I'm currently doing a bit of balancing. Before, games went on a bit too long. Now, the Red Dragon form only takes a handful of combat rounds to defeat a rat. This latest image shows the dragon's foot and a bit of rat sticking between the toes.

The next step will be to create a quick ranking system that allows the player to progress through this little quest. I'm shooting for something relatively simple, so I may just auto-create some opponents via script, rather than trying to hand create each one with custom dialog. Keeping things simple is my latest mantra, otherwise things will never get done.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.