Razvan continues to astound and amaze

February 23, 2006 by Adam in NWN2

Razvan continues to astound and amaze. The texturing of the ghost ship is coming along nicely, with the shields nearly finished. After that, all that's left is the head and the tail and that's one less ship to worry about, and a very cool one at that.

I've continued to work on the AI scripting, which is tremendously challenging. I find myself having to think back to my trigonometry classes, adding vectors and finding angles between points. When an AI decides to board your ship, it needs to figure out where you're going to be and not just where you are. Wind speed and direction gets tricky too.

There's also some tricky parts where the AI evaluates relative crew and weapon strengths, making sure you have ammunition for various weapons. I also need to add in the ability to auto-buy and auto-load crew and ammunition, as otherwise it takes too much time.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.