I'm having a lot of fun with the new SetName ...

April 28, 2006 by Adam in NWN2

I'm having a lot of fun with the new SetName function. I spent yesterday morning fiddling in my hotel, using the function in all the logical places. When new ships are created, it now gives them a random name from a massive list. You can also go up to the dockmaster and set your ship name to something new.

On the plane back home, I wrote several pages in tiny letters, finishing up the last of the main dialogs. I'm pretty happy with how it turned out. There's alignment shift opportunities, a short path for players who don't like to read much, and so on.

I'm starting to realize that I'm going to need a vast amount of testing for this module. All the systems are very new and prone to breaking. The High Seas system has all sorts of quirky problems, for example.

I'm probably going to be swamped with catching up today. I'd really like to start doing things with the Heather sound clips, as well as all the team communication stuff. Busy, busy.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.