Yesterday was mostly planning work, as I was ...

May 11, 2006 by Adam in NWN2

Yesterday was mostly planning work, as I was otherwise pretty busy. While bathing the kids, I scribbled down some plans for the final battle in the first module. It's nice being able to go back and tinker with things, but I suppose that's the reason for doing a prototype. I was also in an incredibly dull meeting and wrote out Daniel's second flashback dialog, which was surprisingly involved.

Finally, I put in yet another treasure map. In a pirate game, you just can't have enough of those.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.