Whew

May 31, 2006 by Adam in NWN2

Whew. Yesterday was fairly busy. I caught up on my various corrispondences, from e-mail to bulletin boards. I signed up with a new "custom content creator" group that Obsidian is putting together. Hopefully we can start gearing up for getting our assorted models into the game.

In terms of the module itself, I continue to tweak and debug. I ran a spellchecker on half the module, hopefully finishing today. It's embarrassing how many typos there were. I finally got the exploration theme into the game. It turns out NWN doesn't like variable-rate mp3s. I also forgot to properly set up some of my stores, which caused one of the islands not to sell anything. There's still a bunch of "nice to have" things I'd like to add, though I'm starting to lean towards packaging up what I have and shiping it off to QA.

I'm itching to start on the next module, which hopefully will be much smaller in scope. The fourth module is already starting to write itself in my head. Should be fun.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.