I was bouncing around quite a bit yesterday

June 10, 2006 by Adam in NWN2

I was bouncing around quite a bit yesterday. I spent some time rallying the troops and generally getting organized. I went back to the voice acting for the first module, cleaning up the Proctor dialog and making a list of the things I wanted to re-record. It's looking like the sound hak pack is going to be 150 MB or so, compressed with RAR. I think I'll end up having a core module that everyone installs, and then have a separate download for music and another for voice. That lets me update the module regularly without people having to re-download an incredibly massive full version every time I make a change.

I'm plugging away at the last module, doing some playtesting and bug fixing. I think I have one more dialog to write and some kinks to work out, then I can call it done.

My next big effort will be to create the skeleton of the third module. It's a weird sort of thing, because I need to carry over so much from the second module. Certain areas will be blocked off and changed, but much will remain the same. I'm hoping to evolve the world to some degree, depending on the choices the player made in the second module. Tricky, but fun.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.