Razvan has been working on architecture, a ni...

June 28, 2006 by Adam in NWN2

Razvan has been working on architecture, a nice looking fantasy tower in this case. He's even mostly textured it, something that looks rather nice for someone who claims not to be a texture artist.

PJJ has begun testing in earnest. He's given me a lengthy list of things to work on from his early testing. I suspect it's time to start pausing my work on the third module and work on the broken dialogs, missing journal entries, and fun other bugs out there. The good news is that this is why we have a prototype - get the bugs out before NWN2 is even released.

I actually had a less than productive day yesterday, module wise. I mostly did housekeeping/communication stuff and poked around at the Sigil tileset. The main issue is that the textures are fairly low resolution and retexturing everything is a major undertaking. We'll see how brave I end up being down the road.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.