Yesterday was one of the more incredibly prod...

August 04, 2006 by Adam in NWN2

Yesterday was one of the more incredibly productive days lately. I did an interview with Maximus at the Vault, so expect that up fairly soon. I also finished the final dialog, and spent a bunch of time testing it. It feels like a nice wrap-up before the next module in the campaign. Evil and unscrupulous characters certainly have opportunities to really make their crew upset, break off romances, and generally be jerks.

I ran into a funny bug during my testing. It turns out that if you save an NPC to a database while they're sitting, they'll perpetually sit from that point forward and can never stand up again. It was only funny for a few seconds, and then I had to purge the database and start again. Speaking of database bugs, I fixed another one where my henchmen would immediately start attacking bystanders. While amusing, it made it hard to test.

As an aside, I bought myself a relatively nice microphone in case I wanted to get some of my friends and families voices in the game. I was trying to get my daughter to sing "rain, rain, go away," but she couldn't remember her lines. Actors!

Today I need to work on the SAGE system that Sunjammer did for me. Well, I don't exactly have to work on it, but rather make sure the item variables are transferred from module to module. While local variables sure make life easy for creating systems, they don't get saved between modules unless you manually track each variable in the database. It's a fair amount of work.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.