September already, and one month to go

September 01, 2006 by Adam in NWN2

September already, and one month to go. It's pretty strange after working on this project for nearly two years already.

I spent a bunch of time fixing bugs again. My favorite wasn't really a bug per-se, but rather a quest resolution that involved setting fire to yourself, a couple children, a dog, and anyone else who might wander by. Still, being forced to carry around the burnt corpse a little girl is probably a bit too harsh, so I ended up fixing that.

I also spent some time with the high seas system. You can talk to other merchant captains and pick up trading tips, which are then recorded in your journal. I made sure you can search for a particular pirate captain, capture their ship, and pillage it while still getting their unique treasure. I also made sure the deity-specific items work.

All-in-all, it was a productive day. Hopefully today will be more of the same.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.