I'm back from the beach, with lots of work do...

October 30, 2006 by Adam in NWN2

I'm back from the beach, with lots of work done and endless things to catch up on. But first, the Pirate Card of the day. The Pirate King is similar to the other "leader" cards that give a bonus to others of its kind. There's a number of different pirate creatures, so it's quite easy to create a pirate-themed deck. To top it off, he gets to wear a cool hat.

I spent most of the three days I was away working on a single area. It was huge, and outdoors. Any outdoor area requires lots of work shaping, texturing, and adding grass and trees. Texturing in particular is very time consuming, though the results are pretty amazing. After that I imported everything from the prototype and tweaked their appearance. As it is, it's one of the areas I'm most proud of.

This morning I woke up at 4:30, immediately getting into mapping the final areas. Four of the final level maps have their tiles placed. The big center area is still being worked on. I created it first with tiles, and later decided that it looked better using the exterior method. The main issue is the ceilings, which look horrible if you have anything large you need to place.

The only downside is the size of the module, which after adding the two exterior areas has grown to 40 MB, compressed. There's not much else of significance to add, other than the custom content. Music and voice might get up there in size, but the module itself will be quite large.

I'm feeling completely behind in my corrispondence and hopefully can catch up today. NWN2 is supposedly being released tomorrow, though I'm betting it'll take an extra day to get mailed to me. I won't quite have finished all the areas by then, but hopefully it'll be close. I'm quite excited to test everything out and see if all those fancy scripts of mine will actually work. Probably not, but hopefully it won't be long before they do.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.