Today is the day, with NWN2 hitting the shelv...

October 31, 2006 by Adam in NWN2

Today is the day, with NWN2 hitting the shelves and two long years of waiting coming to the end. I'll probably get the game tomorrow via overnight delivery, which is fine with me as I have plenty to do with just the toolset. In honor of the day, I'm dressed up like a pirate, though some may think it's Halloween, we all know better.

I've saved one of the best Pirate Card creatures for last, the Dragon. It's one of the best cards in the game, though casting it exacts a heavy price. It "eats" fifty hit points, first from your creatures and then from your avatar. If you have no creatures in play and your avatar is near death, casting a Dragon is a quick way to kill yourself. If you manage to cast it, though, it can quickly end a game, destroying nearly everything in its path. One of my favorite card fights was between a Dragon and Hellspawn, which was truly epic.

I managed a bit of work on the module, getting the final level polished up. I think I like the outdoor look the best, which is mostly textured, though it needs some placeables, sounds, and so on. The big push for today will be to transfer over everything from the prototype. I have five areas worth of stuff, so it might take awhile. After that, it's adding placeables and polish to get the look right.

I'm not quite sure what I'll do once the game appears. I'll probably take a day or two to get the Pirate Card game ready, and then see how testing goes. Hopefully a full release can happen within a week. It might be nice to actually play the official campaign somewhere in there too, though I might have to take time off work or something equally crazy. No rest for the weary.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.