I made a good chunk of progress yesterday

December 07, 2006 by Adam in NWN2

I made a good chunk of progress yesterday. The candles now work, after carefully going in with a hex editor and making sure the various meshes were named properly. I also have the mirror puzzle mostly working, though your sidekick Daniel still spouts out nonsense due to tlk issues. I like the new beam effect as well. I'm using the default Holy beam, which I think makes a nice looking effect.

Finally, I got a couple new models into the game. I'm slowly getting the hang of it, and can ususally figure out why the dreaded Cube of Mystery appears. More often than not, it's that meshes aren't named properly or the textures are missing. It even looks like I'll be able to import in a fair amount of NWN content without too much difficulty. Creating a single mesh for the model only seems to be required when doing LODs.

I also realized that it's been nearly a week since I've checked e-mail. Between work being crazy and everyone in my family taking turns being sick, it's been a busier week than most. Hopefully I can get on that today.

Update: For any of you viewers who haven't picked up a copy of NWN2 yet, GoGamer.com is running a $30 special today.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.