One of the risks of having other folks help o...

December 31, 2006 by Adam in NWN2

One of the risks of having other folks help out with coding is that I end up not really understanding what's going on. Sunjammer did a fine job writing the fan control puzzle long ago. Unfortunately as I upgraded to NWN2, some things didn't work right and it wasn't until moments ago that I figured out why. It turns out a part I thought was optional was really critical. So, I need to make eight gem placeables tomorrow, otherwise there's nowhere to store certain important variables.

A lot of the debugging I worked on yesterday got tested today. Some worked, others didn't, and some I didn't get to yet. The good news is that most of it turned out well and I'm pretty excited to work out the last of the bugs for this section of the game. I should still test everything through at least once, but we'll see how far I really get.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.