Testing continues

February 08, 2007 by Adam in NWN2

Testing continues. This morning I tried to figure out why the lip synching wasn't working and ended up with some really weird results. The Pirate Cards lip synch wouldn't work when I moved it over to my test module. Something fishy is going on and I need to investigate more.

I got some more bug reports, most of which were easy to fix. A few are game engine bugs, which hopefully will be fixed by patches. Most of those are cosmetic, and not too critical. The only worrisome bug is a timing issue - I think slower CPU computers have a weird experience during certain cutscenes. Hopefully I can put some "just in case" code around it to make people's experiences similar.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.