Busy day

March 09, 2007 by Adam in NWN2

Busy day.

I got a new build together, just as one of the testers let me know that there was a simple, but fatal flaw. The door that went from the fourth to the fifth level didn't go anywhere. I just fixed the problem and am trying to put together a new build. It's a little tedious, generating the installer and uploading the 125 MB file, finally sending out the e-mails. The QA folks can jump around it, of course, but it's such an embarrassing mistake that I feel morally obligated to provide a new build.

Yesterday I worked on another piece of custom content, the Black Spot. It's a key location in the second module, a tavern made from half a ship. Danmar put this one together as well and is another of my favorite pieces of new content in the game. I somehow managed to get alpha transparency working for one of the meshes, but not another. I also found a much faster way to combine meshes, which is a necessity when creating NWN2 models. I'm pretty happy with the outcome.

As for the weekend, I'm hoping to put in some more time with the High Seas system, finishing the world map and maybe working on some of the islands. Fun, fun, fun!

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.