I mostly worked on cosmetics for the High Sea...

March 12, 2007 by Adam in NWN2

I mostly worked on cosmetics for the High Seas area yesterday. There were some nice NWN shipwreck placeables that I ported over, along with a scripted splash effect. It makes for a nice point of interest while sailing about the wide open ocean. Each island now has distinct sounds, with my favorite being Serpent Isle. I do enjoy making an area look and sound nice, even if it's not directly related to the gameplay.

I also managed to work on getting more dock areas. Most islands will have one, essentially a place where you can buy and sell cargo. Other islands that are purely adventure areas won't. The main purpose of the dock areas is to keep High Seas related content all in one module. You can trade, engage in piracy or pirate hunting, and have relatively small load times. When someone goes to a place like Catspaw Isle, though, they'll load up a new module.

I suspect that I have a new batch of QA issues to work through once I check e-mail. If I have time, I'd like to work on the High Seas area a bit more and finish those island areas. We'll see how it goes.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.