I'm still a bit grumpy from the release of th...

April 17, 2007 by Adam in NWN2

I'm still a bit grumpy from the release of the first module, but hopefully the new patch fixes some of it. I remember how poorly received Demon was when it first came out, and it took a couple months of frantic cleanup before things worked properly. I'm thinking that the release of the second module will be a bit different, initially posting it as a beta and waiting a month or so before declaring it done. It's less splashy, but is probably safer from an expectations perspective. Shucks, GMail was beta for a couple years.

In any case, I'm pushing forward with the second module. Yesterday I sunk a bunch of time into Port Brighton. It's the biggest area in the module, both in terms of complexity and size. The exterior area is coming together, though it needs more work. The Black Spot interior looks good, and I even made a little parrot for the place.

I'm hearing a lot of complaints about how linear the first module is and that many people don't like the early cutscenes. If it's any consolation, the player pretty much gets dumped into the action almost immediately. It's up to them to fend for themselves.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.