On occasion, I'm amazed at how long area crea...

May 07, 2007 by Adam in NWN2

On occasion, I'm amazed at how long area creation takes in NWN2. Interiors seem to be the trickiest, putting down tiles, adding lights, and then the countless placeables that make a place feel homey. This morning I started in on a large manor, importing from the prototype, and after a couple hours got a bare-bones, no placeable interior that's ready to go. It'll probably take a few more hours to pretty up the place.

Yesterday I worked on little things, such as doing basic debugging of the Port Brighton area. Some area transitions didn't work, item icons were missing, and the commoners looked weird. I also got the "burning building" mini-quest working for the most part. I think I need to make it more dangerous, as it's mostly a cake-walk now.

As for my fixes to the first module, I think I've given up on finding the time for a full walkthrough. I think I'll whip up a beta patch today and post it, assuming I can find the time for that. My e-mail inbox has filled right up again, and need to find the time for that too. Busy, busy.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.