I finally got the Junk into the game

May 17, 2007 by Adam in NWN2

I finally got the Junk into the game. It's the third ship that you can use in High Seas. I felt it was one of those "gotta have" models so I hunkered down and did the texturing myself. It turned out reasonably well, especially on the world map which is fairly zoomed-out.

The High Seas module does have some problems. For whatever weird reason, my PC model isn't polymorphing properly to a ship. I'm also noticing some AI problems, probably due to the bug in the store-specific inventory scripts. Hopefully that'll get fixed in the upcoming 1.06 NWN2 patch.

In terms of the rest of the game, I'm slowly working on Catspaw Isle. I retextured a creature to make it fit more appropriately. I need to polish up the areas some more. Still, it feels like progress.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.