The amusing bugs continue, even though progre...

June 07, 2007 by Adam in NWN2

The amusing bugs continue, even though progress is made as well.

I dragged my sister to the microphone and made her record a number of the female extra roles. I still have to chop up the dialog, do some cleaning, convert it to the right format, and generate lipsynch files. Still, it felt good to have even more voices recorded.

I sunk some time this morning into the High Seas system. One of the more amusing bugs was having Daniel and Heather cloned every time I entered the area. I sort of have the new cargo system working. It's added as a companion. Unfortunately it has a weird icon and the game crashes when I look at its inventory. Obviously there still some things to work out.

I keep thinking I'm approaching the magic QA phase, but I want to at least let testers be able to go from place to place. Currently it's pretty badly broken.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.