Well, I did my first GUI tests last night

September 13, 2007 by Adam in NWN2

Well, I did my first GUI tests last night. Though I never expect things to work right off the bat, it was a bad sign when absolutely nothing came up. Eventually I figured out the flaws in my xml file and at least got something to appear.

After a fair bit of hard work, I now see the list of ships in my fleet, along with the ability to switch my lead ship. I can pretty easily add the ability to rename and repair. Hopefully I can whip up some nice looking icons for those actions.

What's not working yet is the cargo pieces. Initially, cargo wasn't being properly created on the dockmasters (I gave up on the store approach due to bugs). It should be now, but I'm still seeing some odd behavior.

Hopefully today I can sort out the last of the issues and get back to debugging other problems.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.