What fun is a city full of mechanical beings ...

October 18, 2007 by Adam in NWN2

What fun is a city full of mechanical beings without making them look like Cylons? Yes, I spent way too much time trying to get a glowing red spot move back and forth inside of a visor. I ended up making a long graphics file with a bunch of frames showing a white dot moving back and forth on a black background. That got turned into a billboard effect, which was incorporated into an effect that can be used in the game. After all that work, I ended up with this.

I continue to bring over the Clockwork Man areas from the prototype. I really only have two areas in the prototype that are finished, along with a fair amount of dialog. It's the roughest of the prototype areas, as the game came out before I could finish. I'm still a little nervous without that preparation, but I remind myself the Dreamcatcher was made completely on the fly and turned out quite well.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.